Runehaven v0.2.8 - More Magic!
Runehaven (Demo) » Devlog
Hello everyone! In this update, I spent some more time on the runic magic system. I feel like there's a lot to explore there so this probably won't be the last update for it. First and foremost, the grid interface for drawing the runes have been updated with new outlines so it looks a bit more exciting. Here's a screenshot:
I also think the outline helps a bit when it comes to drawing the runes.
On the same topic, I have also added some new runes to the game. There are now a total of six runes in the game. There will be more in the future!
Other than that, I have made small fixes and improvements here and there. Here's a summary of the update:
Changes
- Improved runic magic interface.
- Changed menu button click sound.
- Added gamma slider in graphics settings.
- Added new runes.
- Improved performance by disabling debug log printing in the build.
- Updated UI in main menu and pause menu.
- Fixed an issue with tooltip when hovering over exit doors.
- Updated icon
Feel free to try out the demo below!
Files
runehaven_demo_win64.zip 154 MB
56 days ago
Get Runehaven (Demo)
Runehaven (Demo)
Runehaven is an atmospheric roguelite dungeon crawler
Status | In development |
Author | Cikoria Studio |
Genre | Action, Role Playing |
Tags | Atmospheric, Dungeon Crawler, Exploration, Fantasy, First-Person, Procedural Generation, Retro, Roguelike, Roguelite |
Languages | English |
More posts
- Runehaven v0.2.10 - Directional Melee Combat!52 days ago
- Runehaven v0.2.9 - Level System & User Interface54 days ago
- Runehaven v0.2.7 - Tutorial59 days ago
- Runehaven v0.2.6 - Runic Magic Iteration & Fixes60 days ago
- Runehaven v0.2.5 - Runic Magic62 days ago
- Loot System Improvements70 days ago
- Dungeon Generation Puzzles73 days ago
- Weapon Modifiers86 days ago
- Welcome to my devlog!89 days ago
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