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Runehaven (Demo)
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Devlog
Runehaven v0.2.10 - Directional Melee Combat!
September 30, 2024
by
Cikoria Studio
What’s up! In this update, I gave the melee combat an overhaul by introducing directional melee combat. This is something I’ve wanted to implement for a pretty long time. Some of the games I’ve...
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Runehaven v0.2.9 - Level System & User Interface
September 28, 2024
by
Cikoria Studio
Hello! In this update, I have worked primarily on adding character stats and reworked the user interface. I thought the old user interface felt a little uninspiring so I took inspiration from old retr...
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Runehaven v0.2.8 - More Magic!
September 26, 2024
by
Cikoria Studio
Hello everyone! In this update, I spent some more time on the runic magic system. I feel like there's a lot to explore there so this probably won't be the last update for it. First and foremost, the g...
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Runehaven v0.2.7 - Tutorial
September 23, 2024
by
Cikoria Studio
Howdy! This is a pretty short but important update. In this update, I added a simple tutorial to the game. Since this is a roguelike, I made sure to make the tutorial skippable to avoid tormenting pla...
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Runehaven v0.2.6 - Runic Magic Iteration & Fixes
September 22, 2024
by
Cikoria Studio
Hello again! In this update, I have mostly been focusing on improving the runic magic system, implementing procedural music ambience and some patches here and there. Changes Fixed issues related to to...
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Runehaven v0.2.5 - Runic Magic
September 20, 2024
by
Cikoria Studio
Hello everyone! In this update, I've been working on a new rune magic system that is inspired by Ultima and Arx Fatalis. The basic idea is that you create spells using runes. Runes can be found throug...
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Loot System Improvements
September 12, 2024
by
Cikoria Studio
#roguelike, #dungeon crawler
Hello again! I have made some new updates to the game. Apart from fixing bugs and doing small improvements here and there, most focus has been on the loot system, updating icons and adding more puzzle...
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Dungeon Generation Puzzles
September 09, 2024
by
Cikoria Studio
#procedural generation, #puzzles
Hi, Long time no see! I've been sick for a week so I haven't been able to work on the game for a while. This is a pretty big update as I've rewritten large parts of the dungeon generation algorithm. I...
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Weapon Modifiers
August 27, 2024
by
Cikoria Studio
I just uploaded a new version of Nekyia. In this version, melee and ranged weapons can now have modifiers that affect the behavior of weapons. Right now there are only modifiers related to burn damage...
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Welcome to my devlog!
August 24, 2024
by
Cikoria Studio
Hello and welcome to my devlog series! This devlog will be dedicated to showcasing updates of my game which is a voxel dungeon crawler that I am working on. I just released the first demo of the game...
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